Documentation for Unreal SDK API to manage sessions for the Sequence infrastructure stack for web3 gaming.
Sign in Web View Required
event and open the returned Sign In URL
.
On mobile platforms, listen for the Id Token Received
event.
When you call the Sign In
functions, listen for the Session Established
event on the SequenceSessionsBP
subsystem
to know when the sign in request was successful. Listen for Session Creation Failure
when something went wrong.
SequenceConfig.ini
file
during Configuration and configure PlayFab in the Builder.